|Title||Segment descriptors could be more efficiently managed|
|Assigned user||Gareth Rees|
|Description||Large volumes of segment descriptors are causing noticeable overhead (see job003701 and job003812).|
|Analysis||Segment descriptors form the majority of the objects allocated in the arena's control pool. But these come in only a small number of sizes (one or two per pool class), so could be more efficiently managed via MFS.|
Alternatively, try allocating the segment descriptors in MVFF. (With the eventual goal of replacing the control pool with MVFF).
Try these solutions and see which one is fastest.
|Created by||Gareth Rees|
|Created on||2014-05-13 18:11:27|
|Last modified by||Gareth Rees|
|Last modified on||2014-05-28 13:43:50|
|History||2014-05-13 GDR Created.|