/*
TEST_HEADER
id = $Id: //info.ravenbrook.com/project/mps/master/test/function/167.c#11 $
summary = simple spare commit limit test
language = c
link = testlib.o rankfmt.o
harness = 2.0
parameters = EXTEND=65536 AVGSIZE=32 BIGSIZE=5000000;
OUTPUT_SPEC
reduce1 <= 0
completed = yes
END_HEADER
*/
#include "testlib.h"
#include "mpscmvff.h"
#include "mpsavm.h"
mps_arena_t arena;
#define MAXOBJS (10000)
mps_addr_t objs[MAXOBJS];
mps_addr_t sizes[MAXOBJS];
static void test(void *stack_pointer)
{
mps_pool_t poolhi, poollo;
mps_thr_t thread;
size_t com0, com1;
/* create a VM arena of 40MB with commit limit of 100MB, i.e. let the
arena do the limiting. */
MPS_ARGS_BEGIN(args) {
MPS_ARGS_ADD(args, MPS_KEY_ARENA_SIZE, 1024*1024*40);
MPS_ARGS_ADD(args, MPS_KEY_COMMIT_LIMIT, 1024ul*1024ul*100ul);
MPS_ARGS_ADD(args, MPS_KEY_SPARE, 1.0);
cdie(mps_arena_create_k(&arena, mps_arena_class_vm(), args),
"create arena");
} MPS_ARGS_END(args);
cdie(mps_thread_reg(&thread, arena), "register thread");
MPS_ARGS_BEGIN(args) {
MPS_ARGS_ADD(args, MPS_KEY_EXTEND_BY, EXTEND);
MPS_ARGS_ADD(args, MPS_KEY_MEAN_SIZE, AVGSIZE);
MPS_ARGS_ADD(args, MPS_KEY_MVFF_ARENA_HIGH, 1);
MPS_ARGS_ADD(args, MPS_KEY_MVFF_SLOT_HIGH, 1);
MPS_ARGS_ADD(args, MPS_KEY_MVFF_FIRST_FIT, 0);
cdie(mps_pool_create_k(&poolhi, arena, mps_class_mvff(), args),
"create high pool");
} MPS_ARGS_END(args);
MPS_ARGS_BEGIN(args) {
MPS_ARGS_ADD(args, MPS_KEY_EXTEND_BY, EXTEND);
MPS_ARGS_ADD(args, MPS_KEY_MEAN_SIZE, AVGSIZE);
MPS_ARGS_ADD(args, MPS_KEY_MVFF_ARENA_HIGH, 0);
MPS_ARGS_ADD(args, MPS_KEY_MVFF_SLOT_HIGH, 0);
MPS_ARGS_ADD(args, MPS_KEY_MVFF_FIRST_FIT, 1);
/* Set SPARE to 0 as we want this pool to return memory to the
arena as soon as it is freed so we can allocate it elsewhere. */
MPS_ARGS_ADD(args, MPS_KEY_SPARE, 0.0);
cdie(mps_pool_create_k(&poollo, arena, mps_class_mvff(), args),
"create low pool");
} MPS_ARGS_END(args);
/* allocate a jolly big object, clamp the commit limit down, leaving
128KB space, then free it */
die(mps_alloc(&objs[0], poollo, BIGSIZE), "alloc");
com0 = mps_arena_committed(arena);
mps_arena_commit_limit_set(arena, com0+(1024*128));
mps_free(poollo, objs[0], BIGSIZE);
com1 = mps_arena_committed(arena);
/* the free shouldn't have reduced the total amount committed */
report("reduce1", "%ld", com0-com1);
/* it should be possible to reallocate the object */
die(mps_alloc(&objs[0], poollo, BIGSIZE), "alloc lo");
mps_free(poollo, objs[0], BIGSIZE);
/* it should equally be possible to allocate an object in a different
segment (poolhi). This ought to flush the spare. */
die(mps_alloc(&objs[0], poolhi, BIGSIZE), "alloc hi");
mps_free(poolhi, objs[0], BIGSIZE);
comment("Finishing off.");
mps_pool_destroy(poolhi);
mps_pool_destroy(poollo);
comment("Destroyed pool.");
mps_thread_dereg(thread);
comment("Deregistered thread.");
mps_arena_destroy(arena);
comment("Destroyed arena.");
}
int main(void)
{
run_test(test);
pass();
return 0;
}